Starquake (Bubble Bus Software - C64 - 1985)
requested by magdalena-manticore
Oh god Starquake was the best.
clearing vegetation - Guardian Heroes (Treasure - Saturn - 1996)
requested by bean-savory
GOD I LOVE THIS GAME. I may dig it out… like, NOW.
Pretty much woke up and began drawing this. I’m going back to bed now. #pixels
SLaVE Developer Diary 3 - Levels -
A brief runthrough of how Jay creates the levels for SLaVE. There’s not much to it, but it is a lot of fun.
Another one of these videos. How I’m making levels for SLaVE.
With this pixel jelly baby, I have learned to shade larger forms first (started as two blobs for torso and head) and smaller forms after.
Jelly bean for my #candyjam game.
I don’t generally ‘do’ pixel art though.
Latest batch of stages.
Really stretching the idea that a player can navigate primarily by light-sourcing.
Man, this is beautiful pixel work.